Hotfix Improvement ('Magnetic Selection' of Pillars)
Hey all,
This is a pretty quick update. After a quick convo with a player yesterday they mentioned how selecting the pillars could sometimes be 'a little frustrating'.
So setting to the issue today, I'd like to think that I've found an elegeant solution... well, I say 'elegant', this is me :s
Basically, when the player clicks or drags a box there is a flag to tell if anything was actually selected and 'state-switched'. If not, then it will do a distance check to the closest pilar and 'switch states' on that pillar. However, if the pillar is outside the minimum threshold it won't activate. This means that you won't ALWAYS click a pillar (handy if the click was an accident, or you thought better of it).
The minimum threshold can be changed in the options. Setting the "Magnetic Selection Distance" to 0 (zero) will effectively disable the feature.
Files
Get The Attraction Distraction
The Attraction Distraction
Use different magnets to get your ball to the end. But don't touch the floor!
Status | Released |
Author | MadManMike |
Genre | Puzzle |
Tags | ball, maze, Minimalist, Simple |
More posts
- Finished!!! XDMar 29, 2018
- Finally, an update worthy of uploading.Mar 06, 2018
- Quick update - I've sorted the physics (I think)Dec 27, 2017
- Screwy ball Physics: A step closer to solution.Dec 14, 2017
- NEW UPLOAD: sound, 10 levels and resolution bug fixDec 07, 2017
- There's sound... kinaDec 02, 2017
- What I'm working on at the moment...Nov 29, 2017
- It's alive!!!Nov 25, 2017
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